General Summary

CG Animator

REPORTS TO: CG Department Head
FLSA: Non-Exempt
DATE POSTED: 2.21.19

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As a HouseSpecial animator, you will create the performance of computer graphics characters and objects within a shot, using animation software tools such as Maya to convey emotion, movement action and personality.  Our teams move fast; we never compromise on creativity.

Principal Duties and Responsibilities

  • Ability to plan out shots using thumbnail drawings or other forms of thought out planning.

  • Can block in rough animation with strong clear posing, acting, timing & appeal for Director, and/or Supervisor, approval within a reasonable amount of time.

  • Implement Director, Supervisor and/or Client feedback to the highest possible quality of animation.

  • Can meet animation deadlines as established by production management.

  • Maintain a consistent level of productivity while meeting deadlines and producing high quality work.

  • Be consistently present in dailies, shot turn overs and other related meetings.

  • Strong communication and collaboration skills.

  • Animate props and effects, if needed.

  • Other duties as assigned.

  • Actively safeguards HouseSpecial’s Proprietary and Confidential Information.


Minimum Qualifications

  • 3+ years of experience as a CG Character Animator in a fast-paced environment such as commercial, film or game production.

  • Strong understanding of traditional animation principles.

  • High level of expertise in Maya.

  • Ability to bring characters to life.

  • A firm understanding of an animation pipeline. 

  • Fluent in other CG skills is a plus.

  • Bachelor's degree in Animation, Film, Fine Art or Computer Science or other relevant area of study and/or equivalent job experiences.

  • Able to work both collaboratively and independently.

  • Open to taking direction and able to embrace change.

  • Strong attention to detail, communication skills, a great attitude and common sense.


Disclaimer

The above statements are intended to describe the general nature of work being performed by in a CG Animator role and do not comprise the definitive list of all responsibilities, duties and skills required.